# Studio Main View

## Toolbox (Function not fully complete)

It contains a series of natural environment, decoration, character, prop, and device currently provided by Metasy.

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*(Note: Supports uploading your resources and sharing them with group members or the public. There are relevant tutorials in the subsequent Unity SDK installation guide.)*

## My Assets

This includes personal published materials, characters, models, images, etc.

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## Attributes

From the attributes panel, you can adjust the properties of the selected object. Object properties are divided into multiple parts; for example, sm\_signboard\_2 include "Rotation," "Scaling," etc.

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## Project Manager

The middle area is where we can see the project's visual interface, and you can visually edit the project. The objects here are stored in the Project Manager.

<figure><img src="https://content.gitbook.com/content/HrVdUcaH53vO66ubVk8a/blobs/wultErPe32gqeefS14cY/image.png" alt=""><figcaption></figcaption></figure>

You can see all the resources and services of the project in the Project Manager, including all objects rendered in the 3D world.

<figure><img src="https://content.gitbook.com/content/HrVdUcaH53vO66ubVk8a/blobs/MmAtEeYZR6iri3zg9lSA/image.png" alt=""><figcaption></figcaption></figure>

## Command Bar and Output Box (Requirement Phase)

Main content:

1. *The output panel will display the editor status and the output of the script/command.*
2. *Whether it supports customizing the editor panel's position and size (floating window and draggable).*
3. *Choosing a suitable panel layout can achieve twice the result with half the effort.*

Requirement Phase: Currently, this function is scheduled for development and is not yet available in the Editor.
