Camera Controls
Each player character, upon creation, will have a corresponding camera unit. This camera object is by default a child object of the character and always follows the player's position. You can find the default camera parameters in the object manager's visual window, and use the following controls to move your camera:
Key/Shortcut Key
Action
WASD&⬆⬅⬇➡
Move camera forward/left/backward/right
QE
Pan left/right
Shift
Used in conjunction with any movement key to change camera speed
Right Click
Press and drag the mouse to move the camera view
Mouse Wheel
Zoom in or out of camera
WASD&⬆⬅⬇➡Effect Display

QE Key Effect Display

Right mouse button/mouse wheel effect display

Shift acceleration effect display (Requirement Phase)
Main content: Animated gif of a character sprinting.
Requirement phase: Currently, this feature is scheduled for development and is not yet available in the editor.