Metasy Studio Tutorial
  • Product Introduction
  • Tutorial Contents
    • Tutorial Overview
    • Installation and Getting Started
      • Download and Installation
      • Creating Spaces
      • Creating Spaces with AI
      • Building Scenes With Basic Templates
      • AI-Agent
      • Editor Settings
    • Interface
      • Studio Landing Page
      • Studio Main View
      • Basic Shortcut Keys
    • Basic Operation
      • Camera Controls
      • Selecting An Object to Use
      • Basic Object Operation
    • Introduction to object properties
      • Right-click object properties
      • Interface UI basic settings
    • Scene Space Building
    • Save and Publish
      • Operation and Testing
      • Publish Scenes
    • Scene Introduction
      • Script Usage
      • Exhibition
      • Game
      • eCommerce
      • Education
      • Gallery
      • Meetings
      • Events
    • Unity SDK Installation
      • Download and Installation
      • Upload Resources(Notice-Need to know)
      • Upload Resources
    • Adding and Setting Collision Layers in Unity
    • 3D Scanning of Real Objects
    • How to Make Payment Online
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  2. Introduction to object properties

Right-click object properties

PreviousIntroduction to object propertiesNextInterface UI basic settings

Last updated 1 year ago

Copying, pasting, renaming, deleting, grouping, ungrouping, and anchoring of objects.

Copying/Pasting of Objects (Requirement Phase): Copy the current selection to the clipboard/Insert clipboard content.

Requirement Phase: Currently, this feature is scheduled for development and is not yet available in the Editor.

Renaming of Objects: When creating multiple objects, to better distinguish components in the project manager, objects can be renamed (or using the Ctrl+R shortcut).

Deleting of Objects: In the workspace or on the screen, select the objects to be deleted and then press the Delete key to remove them.

Grouping and Ungrouping of Objects (Requirement Phase): When building an object composed of multiple objects, you can click to group them into a single object; to split them, click to ungroup and transform them into multiple objects.

Requirement Phase: Currently, this feature is scheduled for development and is not yet available in the Editor.

Anchoring of Objects (Requirement Phase): When transforming objects, if anchoring is off, you can move, scale, and rotate objects to overlap each other; if anchoring is on, you cannot transform objects to overlap with others.

Requirement Phase: Currently, this feature is scheduled for development and is not yet available in the Editor.