# Scene Management (Requirement Phase)

How to update the basic information and optimize scene after publishing.

## Performance Optimization

Performance issues can generally be categorized into the following:

* Computation - Expensive computational operations can lead to reduced frame rates.
  * On servers, a low frame rate (also known as heartbeat) can slow down replication and physical speeds, leading to decreased user performance and lagging.
  * On the client side, low and fluctuating frame rates can reduce the smoothness and responsiveness.
* Memory - Excessive memory usage and memory leaks can lead to crashes:
  * On servers, this can result in crashes and cause all clients to lose the experience.
  * On the client side, crashes can occur, especially on lower-end devices.
* Loading Time - Prolonged loading times for experiences may lead to lower user retention rates, as users have to wait longer to start experiencing what you offer.
