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Resource Uploading

Reminder: Currently, only batch uploading of resource materials is supported.

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Last updated 1 year ago

Models uploaded through Unity SDK can be previewed, downloaded and used in the scene in Studio-->My Assets

1、After downloading and importing the Unity SDK, find [Tools] in the home menu bar and click [MetasyStudioEditor]

2、After entering the login page, enter your Studio account and password, and click [Login]

3、After successful login, jump to [Builder] interface

4、Select the model to be uploaded, right-click and select [Copy Path] to copy the path and paste it into [ResAllPath].

5、Classification based on model selection

  • The .terrainlayer file is a ground texture model, please select Environment --> Texture category.

  • The .mat file is a skybox model, please select Environment --> Skybox category.

  • If it's a prefab of an entire scene, please select Decoration --> Scene category.

6、After completing the above operations, click [Upload] to start uploading the model.

This SDK will package and upload models for both PC, Android and Web platforms simultaneously, which can be time-consuming. Thank you for your patience.

7、After the upload is successful, the model information, including preview, name, category, and upload time will be displayed on the ContentManager page.