Resource Uploading
Reminder: Currently, only batch uploading of resource materials is supported.
Last updated
Reminder: Currently, only batch uploading of resource materials is supported.
Last updated
Models uploaded through Unity SDK can be previewed, downloaded and used in the scene in Studio-->My Assets
1、After downloading and importing the Unity SDK, find [Tools] in the home menu bar and click [MetasyStudioEditor]
2、After entering the login page, enter your Studio account and password, and click [Login]
3、After successful login, jump to [Builder] interface
4、Select the model to be uploaded, right-click and select [Copy Path] to copy the path and paste it into [ResAllPath].
5、Classification based on model selection
The .terrainlayer file is a ground texture model, please select Environment --> Texture category.
The .mat file is a skybox model, please select Environment --> Skybox category.
If it's a prefab of an entire scene, please select Decoration --> Scene category.
6、After completing the above operations, click [Upload] to start uploading the model.
This SDK will package and upload models for both PC, Android and Web platforms simultaneously, which can be time-consuming. Thank you for your patience.
7、After the upload is successful, the model information, including preview, name, category, and upload time will be displayed on the ContentManager page.