Camera Controls
Last updated
Last updated
Each player character, upon creation, will have a corresponding camera unit. This camera object is by default a child object of the character and always follows the player's position. You can find the default camera parameters in the object manager's visual window, and use the following controls to move your camera:
WASD&⬆⬅⬇➡
Move camera forward/left/backward/right
QE
Pan down/upwards
Shift
Used in conjunction with any movement key to change camera speed
Right Click
Press and drag the mouse to move the camera view
Mouse Wheel
Zoom in or out of camera
Main content: Animated gif of a character sprinting.
Requirement phase: Currently, this feature is scheduled for development and is not yet available in the editor.